Web Development for Beginners – Free Resources

Learn the fundamentals of JavaScript, CSS, and HTML with our comprehensive 12-week course, brought to you by Microsoft Cloud Advocates. Each of the 24 lessons includes pre- and post-lesson quizzes, detailed written instructions, solutions, assignments, and much more. With a project-based approach to learning, our curriculum is designed to help you develop practical skills through hands-on building. Enhance your skills and optimize your knowledge retention with our effective project-based pedagogy.

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Visit Student Hub page where you will find beginner resources, Student packs and even ways to get a free certificate voucher. This is the page you want to bookmark and check from time to time as we switch out content monthly.

Web Development for Beginners

Getting Started

Teachers, we have included some suggestions on how to use this curriculum. We’d love your feedback in our discussion forum!

Students, to fully benefit from this curriculum, we encourage you to fork the entire repository and engage in self-study. Start with a pre-lecture quiz and follow through with reading the lecture material and completing the various activities. Emphasize on comprehending the lessons rather than just copying the solution code. However, if needed, the solution code can be found in the /solutions folders within each project-based lesson. Another great way to enhance your learning experience is to form a study group with your peers and work through the curriculum together. To further your education, we highly recommend exploring Microsoft Learn for additional study materials..

Pedagogy

Our curriculum is designed with two key pedagogical principles in mind: project-based learning and frequent quizzes. The program teaches the fundamentals of JavaScript, HTML, and CSS, as well as the latest tools and techniques used by today’s web developers. Students will have the opportunity to develop hands-on experience by building a typing game, virtual terrarium, eco-friendly browser extension, space-invader-style game, and a banking app for businesses. By the end of the series, students will have gained a solid understanding of web development.

🎓 You can take the first few lessons in this curriculum as a Learn Path on Microsoft Learn!

By ensuring that the content aligns with projects, the process is made more engaging for students and retention of concepts will be augmented. We also wrote several starter lessons in JavaScript basics to introduce concepts, paired with a video from the “Beginners Series to: JavaScript” collection of video tutorials, some of whose authors contributed to this curriculum.

In addition, a low-stakes quiz before a class sets the intention of the student towards learning a topic, while a second quiz after class ensures further retention. This curriculum was designed to be flexible and fun and can be taken in whole or in part. The projects start small and become increasingly complex by the end of the 12-week cycle.

While we have purposefully avoided introducing JavaScript frameworks to concentrate on the basic skills needed as a web developer before adopting a framework, a good next step to completing this curriculum would be learning about Node.js via another collection of videos: “Beginner Series to: Node.js“.

Find our Code of ConductContributing, and Translation guidelines. We welcome your constructive feedback!

Each lesson includes:

  • optional sketchnote
  • optional supplemental video
  • pre-lesson warmup quiz
  • written lesson
  • for project-based lessons, step-by-step guides on how to build the project
  • knowledge checks
  • a challenge
  • supplemental reading
  • assignment
  • post-lesson quiz

A note about quizzes: All quizzes are contained in this app, for 48 total quizzes of three questions each. They are linked from within the lessons but the quiz app can be run locally; follow the instruction in the quiz-app folder. They are gradually being localized.

Lessons

Project NameConcepts TaughtLearning ObjectivesLinked LessonAuthor
01Getting StartedIntroduction to Programming and Tools of the TradeLearn the basic underpinnings behind most programming languages and about software that helps professional developers do their jobsIntro to Programming Languages and Tools of the TradeJasmine
02Getting StartedBasics of GitHub, includes working with a teamHow to use GitHub in your project, how to collaborate with others on a code baseIntro to GitHubFloor
03Getting StartedAccessibilityLearn the basics of web accessibilityAccessibility FundamentalsChristopher
04JS BasicsJavaScript Data TypesThe basics of JavaScript data typesData TypesJasmine
05JS BasicsFunctions and MethodsLearn about functions and methods to manage an application’s logic flowFunctions and MethodsJasmine and Christopher
06JS BasicsMaking Decisions with JSLearn how to create conditions in your code using decision-making methodsMaking DecisionsJasmine
07JS BasicsArrays and LoopsWork with data using arrays and loops in JavaScriptArrays and LoopsJasmine
08TerrariumHTML in PracticeBuild the HTML to create an online terrarium, focusing on building a layoutIntroduction to HTMLJen
09TerrariumCSS in PracticeBuild the CSS to style the online terrarium, focusing on the basics of CSS including making the page responsiveIntroduction to CSSJen
10TerrariumJavaScript Closures, DOM manipulationBuild the JavaScript to make the terrarium function as a drag/drop interface, focusing on closures and DOM manipulationJavaScript Closures, DOM manipulationJen
11Typing GameBuild a Typing GameLearn how to use keyboard events to drive the logic of your JavaScript appEvent-Driven ProgrammingChristopher
12Green Browser ExtensionWorking with BrowsersLearn how browsers work, their history, and how to scaffold the first elements of a browser extensionAbout BrowsersJen
13Green Browser ExtensionBuilding a form, calling an API and storing variables in local storageBuild the JavaScript elements of your browser extension to call an API using variables stored in local storageAPIs, Forms, and Local StorageJen
14Green Browser ExtensionBackground processes in the browser, web performanceUse the browser’s background processes to manage the extension’s icon; learn about web performance and some optimizations to makeBackground Tasks and PerformanceJen
15Space GameMore Advanced Game Development with JavaScriptLearn about Inheritance using both Classes and Composition and the Pub/Sub pattern, in preparation for building a gameIntroduction to Advanced Game DevelopmentChris
16Space GameDrawing to canvasLearn about the Canvas API, used to draw elements to a screenDrawing to CanvasChris
17Space GameMoving elements around the screenDiscover how elements can gain motion using the cartesian coordinates and the Canvas APIMoving Elements AroundChris
18Space GameCollision detectionMake elements collide and react to each other using keypresses and provide a cooldown function to ensure performance of the gameCollision DetectionChris
19Space GameKeeping scorePerform math calculations based on the game’s status and performanceKeeping ScoreChris
20Space GameEnding and restarting the gameLearn about ending and restarting the game, including cleaning up assets and resetting variable valuesThe Ending ConditionChris
21Banking AppHTML Templates and Routes in a Web AppLearn how to create the scaffold of a multipage website’s architecture using routing and HTML templatesHTML Templates and RoutesYohan
22Banking AppBuild a Login and Registration FormLearn about building forms and handling validation routinesFormsYohan
23Banking AppMethods of Fetching and Using DataHow data flows in and out of your app, how to fetch it, store it, and dispose of itDataYohan
24Banking AppConcepts of State ManagementLearn how your app retains state and how to manage it programmaticallyState ManagementYohan

Offline access

You can run this documentation offline by using Docsify. Fork this repo, install Docsify on your local machine, and then in the root folder of this repo, type docsify serve. The website will be served on port 3000 on your localhost: localhost:3000.

PDF

A PDF of all of the lessons can be found here.

Other Curricula

Our team produces other curricula! Check out:

License

This repository is licensed under the MIT license. See the LICENSE file for more information.

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